Untilted
A downloadable game
Welcome to Untilted
This is a Game Boy demo that was mostly just a proof of concept and see-if-I-can-do-it kind of project for myself. I'm aware it has quite a few bugs that need ironing out.
You'll find:
- 6 Collectible Items (even though you have slots for 9)
- Puzzles
- Light top-down adventure style combat
- A boss fight
- A functional Save/Load system
- An unfortunate Clown
The GB Studio file and ROM build are provided below for anyone interested in playing or tweaking it.
I'm keeping a running tab of known bugs that I want to iron out, so please feel free to comment about any you find.
Status | Prototype |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | NowhereGames |
Genre | Adventure |
Tags | Game Boy, Game Boy ROM, Game Jam, gbstudio, gbstudio2, Singleplayer, Top Down Adventure |
Install instructions
The ROM file should be able to open in any emulator. I had luck on mobile in the browser-based retrogamesbot if you don't want to download something like OpenEmu. You'll still need to download the ROM file here, though.
The GB Studio project file should be able to open in GB Studio. If it doesn't and you would like it, let me know and we can try to work something out.
Comments
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Cool game. I am also planning on making a game in GB Studio. Your game can be a great reference. I'll play it soon and leave a proper feedback.
Edit: Looks like you missed to upload a zip file that contains the whole game. I'll come again when it is ready to be downloaded, or finished. Looking forward to your game.
Hello! Thanks for checking this little demo project out.
You should be able to play the game by downloading the Untilted.gb file. The .gbsproj file that appears first contains just the GB studio files.
Hope this helps!
Hi, I think if I download "just" the .gbsproj file, I can't see the images (and sounds) that comes with your demo. Maybe you can upload the whole folder containing the other subfolders and files, like: 'assets'. Though, I'll try to open it and edit this comment to update you soon.
The Save/Load system has worked pretty well for me without any major flaws, which can help navigate some bugs if you can't reach the End.
Saving on the Continue screen won't work. You won't be able to escape it on Load because there is no other scene on the stack to return to.
My hefty to-do list so far.
TO DO: UNTILTED
Fix Clown trigger on multiple hits.
Fix sword swing animation overlap
Fix boss fight Update to carry between scenes
Add transparency to Key graphic
Make all doors two tiles wide
Fix item visibility after pick up
Adjust item menu for 6 items
Fix phone animation — stop on interact.
Fix Shopkeeper rug color clash
Clown flickers after removal
Show avatars in Item collection dialogue
Add word “Gold” to Gold counter
Remove pipe object from Home
Fix “You don’t have the key.” text re-trigger
Make Continue take player back outside dungeon
Reset Gold counter after buying Boots
Fix ability to read Book in Underground
Better sprites for enemies
Better player sprite(s)